


The first was Tychus Findley the character was utterly flat and uninteresting and got way too much screen time. So I've really stopped caring about the canon of the universes and just enjoy each game as a stand-alone entry.Īs far as Wings of Liberty goes, I thought overall it was quite good but I had three major complaints. Dead characters who they want alive will be retconned into life, characters that they no longer care about will be unceremoniously declared dead by word of god then never mentioned again in the main storyline. You generally can't count on any given character being consistent from one game to the next. They were lovers.Darvin: Blizzard has a habit of doing heavy ret-cons between each installment of their game franchises. It's because that's what Kerrigan and Raynor did for each other in the old days. Raynor's decision to stand with Sarah is his way of telling her that he understands why she went back to the Zerg, recognizes that the new Kerrigan is far different from the old Queen of Blades, and that he still cares about her. Mengsk is directly responsible for her infestation, transformation, and the slaughter of billions. He's not "giving" Kerrigan the honor, he's recognizing that her claim to vengeance is even stronger than his own. It's true that he intervenes in a critical moment, but he purposefully doesn't fire the killing shot. Raynor didn't follow the Zerg Queen into the Imperial palace because she needed saving, he followed because he still loved her, she was his friend, and he had reasons of his own to want Arcturus dead. The greatest single reason for rejecting the sexism argument is that the final scene of the game works just as well if you reverse the male and female roles.
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They're former lovers and proven bad-asses, each in their own right. Raynor worked with Kerrigan multiple times in Starcraft and Brood Wars, both before and after her transformation. Kerrigan and Mengsk worked together for years before he left her to die, her psionic patterns and genetic structure would have been matters of record, as were up-to-date intelligence profiles on her actions, both as a Terran Ghost and Zerg-infested hive queen.įinally, there's Raynor. Mengsk had apparently tuned the device to specifically attack the erstwhile Queen of Blades, which again stands up to scrutiny. Xel'Naga devices have nearly always been deployed to annihilate Zerg. The Xel'Naga artifact he uses against Kerrigan is also part of canon. The question isn't whether he had a last-ditch weapon, only what it was and when he'd spring it. Mengsk killed several billion people on the planet Tarsonis when he left Kerrigan to die in the original Starcraft. He favors surprise attacks, ambushes, and treachery. Mengsk has a longstanding reputation as a cunning, vicious, and ruthless person. Starcraft's lore has a great deal of information on why the final confrontation between Mengsk, Raynor, and Kerrigan plans out the way it does. It's a valid question, particularly if you care about how women are portrayed in video games, but I don't think it's an issue here. She vanquished them all, but when it came to Mengsk, suddenly, she needs a helping hand. We've seen her hurl multiple people through the air, survive wounds that should've killed her, and face off with ancient, mountain-size Zerg tens of thousands of years old. The question is, is this depiction sexist? Kerrigan, after all, has just spent the entire game gathering vast amounts of psionic power. It's Kerrigan, not Raynor, who seizes Mengsk, slams him up against the wall, and kills him. Raynor draws a bead on the Emperor with the pistol he's been saving since Starcraft: Wings of Liberty - and then stops. Raynor, lowering his gun, as Kerrigan regains her feet
